We design and produce the 3D and motion work behind live events, games, and brands — from stage structures to game-ready assets to the graphics that carry them.
We work at the point where an idea becomes a thing — a structure that has to stand, a model that has to run in an engine, a scene that has to read in three seconds.
Our practice spans technical 3D design across events, games, and brand work, which means every project gets looked at the same way: what does this need to do, and what does it take to actually get there.
Each one shown here the way we'd walk you through it in a first call.
Booth design, event planning support, and structural design for arches, backdrops, and stage builds — modeled to scale and handed off fabrication-ready.
Game-ready hardsurface modelling — weapons, vehicles, props, and environment kits — built to spec for poly budget, topology, and a clean handoff.
Animated infographics, edutainment content, and advertisement-style motion — think a debut reel for an upcoming event, a teaser, or a vector animation built to explain something fast.
Graphic design and content for brand and social — key art, campaign assets, and the everyday content that keeps a brand looking considered.
Advisory support on technical 3D pipelines and feasibility — reviewing a build before it's fabricated, or a model before it hits the engine.
If your project doesn't fit neatly into one of these, that's alright — most don't. Tell us what you're working on and we'll figure out the shape of it together.
Email or call, and we'll walk through the rough project details — enough for a clear estimate on deliverables, timeline, and cost.
Initial blockouts to react to — this is where further discussion steers the work in the right direction.
A final inspection from both sides before anything is called finished.
Files delivered, project closed.
Ready to talk specifics?
Schedule a call →A cross-section of recent projects — click any piece for the full story.
Mostly smaller, faster-moving teams — where a technical 3D partner needs to plug in directly rather than through layers of process.